Lady Ravenswood
Black lace gloves · crescent heels
A detective game for iPhone
Enter Blackwood Manor. Question its suspects, inspect every room and build the case yourself. The clock is moving. Your accusation is final.
The case
A body. A house full of stories. Just enough time to find the one detail that does not belong.
Choose where to go, who to question and which evidence deserves a place in your theory.
How it plays
Move through the manor with intent. Every room costs time, and the clock never gives it back.
Each suspect gives one complete testimony. Read closely. Contradictions do not announce themselves.
Place suspects and weapons into rooms, mark what holds up and keep uncertain ideas in play.
Name the suspect, weapon and room. A wrong accusation closes the case for good.
A case in your browser
A web-exclusive Blackwood Manor case with familiar suspects, rooms and evidence from Whodunnit.
Blackwood Manor · Web case
This case takes about four minutes to play. The in-case clock gives you 8 minutes to identify the suspect, weapon and room.
Inspect rooms and hear testimonies. Every action spends time.
Everything you find is saved automatically in Case notes.
Choose a suspect, weapon and room. A wrong accusation ends the case.
You can accuse at any time, even when the clock reaches zero.
Start by inspecting a room. The evidence will be added to Case notes.
Each search costs 2 minutes.
Two statements cost 2 minutes. Each testimony can be given only once.
Black lace gloves · crescent heels
Family physician · leather medicine case
Facts are recorded here. Their meaning is yours to decide.
No evidence collected yet.
The board is only a notepad. The game will not confirm your theory until you accuse.
Select a suspect, weapon and room to pin your theory.
A wrong accusation ends the case.
Inside the case
No answer highlights. No automatic deductions. Whodunnit gives you the testimony and the tools, then trusts you to connect them.
Work through six case files, each one adding more suspects, weapons and ways to be misled.
Search detailed scenes, inspect points of interest and question whoever is waiting inside.
Your evidence board is a notepad, not an oracle. Arrange the theory, test it and decide when it is ready.
Trust no one
Testimonies deliver facts, not conclusions. The evidence board records your thinking, not the game’s. When you accuse, the choice is entirely yours.
“A good detective notices what everyone else accepts.”
The doors open soon
Whodunnit is coming to iPhone. Blackwood Manor will be waiting.
Coming soon for iPhone